29 November 2009

App Store Approval

The Jigami approval process went pretty smoothly. I submitted my final binary on Monday night, 16 November. The following Monday morning, 23 November, it was “In Review.” And on Wednesday afternoon, 25 November, it was “Ready for Sale.”

I didn’t want to release it right before Thanksgiving (and before I had my marketing ready), so I’d set the availability for 30 November. In parts of the world, it’s already on sale!

Obviously I’d prefer it if it didn’t take 8 business days to approve a board game, but Apple did live up to the “within 14 days,” and didn’t come up with a reason to reject it.

So for me, the approval process is not ideal, but is working.

No comments: