21 September 2008

Things We Think About Games

This thin book is a mix of thoughts not only about designing games (“If a rule is optional, give it a name”), but playing them (“Take your turn, already”). Thin in word count (some pages consist only of a single sentence) but dense in information. I don’t agree with everything, but it often made me think.

I definitely recommend Things We Think About Games for any designer (of either computer or physical games).

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